At this year’s WWDC, Apple unveiled the revolutionary spatial computing platform, Vision Pro, along with visionOS. Unity, a leading 3D game engine manufacturer, has taken the stage for Apple, announcing its immediate support for visionOS. Subsequently, Unity released a Beta Program registration link, inviting developers to register for Unity PolySpatial, specifically tailored for visionOS. Just hours ago, Unity started inviting select developers to use Unity PolySpatial. How does this tool support visionOS? Let’s take a sneak peek through the information disclosed by these developers.
Two important Unity learning sessions were released as part of the WWDC event. Unity highly encourage interested developers to watch each session to learn more about Unity development for visionOS:
- Create immersive Unity apps with Vladimir Vukićević, director of engineering
- Bring your Unity VR app to a fully immersive space with Peter Kuhn, engineering architect
For more information, visit Unity’s blog on this topic: